8/26/2010

Tutorial T511 Make a Paper Bag

Let's make the following paper bag by TATARA.

I made the paper bag by TATARA 4.0. This article corresponds to specification change of TATARA5.0.

Let's make a paper bag from the following steps. 
1) Choose 32x32 of SPHERE by New on the File menu. 
2) Set a form to Fill Pillar. 
3) Make a form in a bag on ROKURO mode. 
4) Make the form where right and left were inserted in on TOKOROTEN mode. 
5) Close order on TSUCHI mode. 
6) Maximize and save. 
7) Upload the sculpt map file to the in-world.

I am going to write the procedure which makes the texture of the paper bag as a tutorial for SOMATO.

Boot TATARA and choose New on the File menu.

In the dialog displayed, choose 32x32 of SPHERE and click the OK button.

Choose Fill Pillar without checking Crystallized on the Shape menu.
The preview pane is displayed as follows.
 

Change into 20 from 40 the section by clicking < button at the lower left of the edit pane.

To edit simply, change Edit Level at the lower left of an edit pane into Middle.

The round gray control points displayed on the edit pane are rearranged automatically.

Let's use Grid, to make thickness of the paper bag uniform.

Set Grid on the View menu as one.

Rearrange control points as follows. The thickness of the paper bag is two units.

Rearrange control points as follows. The thickness of the paper bag is two units.

Choose the square control points shown in red area.

Choose Equal Interval on the pop up menu by right-clicking the edit pane.

The preview pane is displayed as follows.

Let's make the side of the paper bag.

Click a WAPPA tab and change to TOKOROTEN mode.

To edit only one section, click > button at the lower left of the edit pane, and choose the section 41.

Some sections are inserted in. To specify the section to insert in, choose Custom on the Sides menu and choose only the sections to edit.

Uncheck 00, 01, and C0-G0  of the dialog displayed, and click the Close button.

Let's edit only left-hand side and use the Mirror function to edit right-hand side.

Rearrange a control point as follows.
 
Choose the control points shown in red area as follows.

Adjust the size of the part selected as follows.

Choose Equal Intervals on the pop up menu by right-clicking the edit pane.

Choose the control points shown in red area as follows.

Choose Equal Intervals on the pop up menu by right-clicking the edit pane.

The preview pane is displayed as follows.

Let's edit the part under the folded side.

Choose Select None on the Sides menu and edit only the section currently displayed on the edit pane.

Let's edit the 1st section from the bottom of the side of the paper bag.

Change into B1 from 41 the edited section by clicking > button at the lower left of an edit pane.

The preview pane is displayed as follows.

The orange line shows the section currently displayed.

In order to edit the control points of a gray circle, set Edit Level at the lower left of an edit pane as Near.

Choose seven control points shown in red area as follows.

Choose Equal Intervals on the pop up menu by  right-clicking an edit pane.

Let's click < button at the lower left of an edit pane, and edit the section of B0.

Choose five control points shown in red area as follows.

Choose Equal Intervals on the pop up menu by  right-clicking an edit pane.

Let's click < button at the lower left of an edit pane, and edit the section of A1.

Choose three control points shown in red area as follows.

Choose Equal Intervals on the pop up menu by  right-clicking an edit pane.

The part of the triangle under the folded side was completed.

A preview pane is displayed as follows. The area of the yellow triangle was edited.

Since left-hand side was completed, let's copy to right-hand side.

To make the edited side (yellow area) into a copied material as follows, it is necessary to shift arrangement of the control points.

Choose Offset on the Edit menu.

In the dialog displayed, set X: as -4 and click the OK button.

The area shown in yellow becomes the copy source of a Mirror function.

Choose "Mirror 80-GG from 00-7G" on the Edit menu.

Click the YZ button in the dialog displayed.

(TATARA investigates the object and activates a suitable button.)

The left-hand side side was copied to right-hand side.

The preview pane is displayed as follows.

Let's close the upper part of the bag.

Click a TSUCHI tab and change into TSUCHI mode.

In order to transform the side in a bag smoothly, set Grid on the View menu as None.

To change the display direction of the edit pane, click the YZ button at the lower left of an edit pane as follows. And uncheck Disp Edit Lines and Disp Only Surface.

Choose all right halves (red area) as follows.

As follows, drag the control point at the upper right of the edit range at a level with the left, pressing the Ctrl key.

Drag the control point at the upper right of the edit range to the upper right, pressing the Ctrl key once again.

The preview pane is displayed as follows. To copy the edited side (yellow area) to another side by a Mirror function, it is necessary to shift arrangement of the control points.

Choose Offset on the Edit menu.

Set X: as 8 in the displayed dialog.

Choose "Mirror 80-GG from 00-7G" on the Edit menu.

Click the ZX button in the dialog displayed.

(TATARA investigates the object and activates the optimal button.)

A preview pane is displayed as follows.

Let's save this sculpt map file and upload to an in world.

Let's check Setup before saving it.
Choose Setup on the File menu.

Set TGA Save Size as 64x64 in the displayed dialog.
And let's check the following items.
-Copy Protection by transparent  When a Prim is modified, you can make it transparent to prevent the texture from being copied by screen capture.
-Auto Maximize The object saved when you save a sculpt map file is maximized automatically.

If you check Auto Rename, overwrite of a sculpt-map file is prevented.

Let's save a sculpt-map file in TGA File format.
Select Save on the File menu.

Select TGA File of SaveDialog and save the file.

Let's upload the sculpt-map file to the in-world.

When you upload a sculpt-map file, be sure to choose Upload Image.
It costs 10L$ to upload one Sculpt-Map file.

Choose Upload - Image (L$10) on the Build menu.

Check it by preview. Check Use lossless compression.

Set Building Block Type of an object to Sculpted. And apply the sculpt map uploaded to it.

Adjust the scale of sculpted prim.

The paper bag was completed.

 

Original text: http://kanaenet.blogspot.com/2010/08/blog-post_18.html
This article is automatically translated by the computer interpreter.
Please notify me of any mistakes in translation.

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