Let's make the following broken walls from TATARA 5.0.
I prepared the background image of the following broken wall.
Let's make the wall broken at the following steps.
1) Select 32x32 of CYLINDER by New on the File menu.
2) Make a section into a rectangle in TOKOROTEN mode.
3) Close the upper and lower sides of a cylinder in TSUCHI mode.
4) Make the form of the wall collapsed in TSUCHI mode.
5) Select Save on the File menu, and maximize and save a sculpt-map file.
Let's make the broken wall.
Select New on the File menu.
In the dialog displayed, select 32x32 of CYLINDER and click the OK button.
Click a TOKOROTEN tab.
Let's make edit of a vertex easy.
Set Edit Level in the lower part of an Edit pane as Middle.
Set Grid on the View menu as one.
An edit display is displayed as follows.
Select the control point of the area shown in the red of the following figure.
Select Align-Horizontal Align on the Edit menu. I can select Horizontal Align with the pop up menu which right-clicks an edit pane and is displayed. A keyboard shortcut is Ctrl+W.
Select the control point of the area shown in the red of the following figure.
Select Align-Horizontal Align on the Edit menu. I can select Horizontal Align with the pop up menu which right-clicks an edit pane and is displayed. A keyboard shortcut is Ctrl+W.
Select the control point of the area shown in the red of the following figure.
Select Align-Virtical Align on the Edit menu. I can select Virtical Align with the pop up menu which right-clicks an edit pane and is displayed. A keyboard shortcut is Ctrl+E.
Select the control point of the area shown in the red of the following figure.
Select Align-Virtical Align on the Edit menu. I can select Virtical Align with the pop up menu which right-clicks an edit pane and is displayed. A keyboard shortcut is Ctrl+E.
Select the control point of the area shown in the red of the following figure.
Select Equal Intervals on the Edit menu. I can select Equal Intervals with the pop up menu which right-clicks an edit pane and is displayed. A keyboard shortcut is Ctrl+D.
Select the control point of the area shown in the red of the following figure.
Select Equal Intervals on the Edit menu. I can select Equal Intervals with the pop up menu which right-clicks an edit pane and is displayed. A keyboard shortcut is Ctrl+D.
As shown in the following figure, the section of the cylinder changed into the rectangle.
A preview pane is displayed as follows.
Let's close the upper and lower sides of a cylinder.
Click a TSUCHI tab.
Click the YZ button which is in the lower left of an edit pane as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Arrange the control point selected as shown in the following figure.
As shown in the following figure, click the XY button at the lower left of an edit pane.
Select Edit Line on the View menu.
Click the Reverse button of the displayed dialog, uncheck all the Lines, and check only 00 of Rows.
Select the control point of the area shown in the red of the following figure.
As shown in the following figure, arrange the selected control point in the center. If you press the arrow key of a keyboard and move them, a control point will not shift perpendicularly.
Select the control point of the area shown in the red of the following figure.
Arrange in the center the control point selected as shown in the following figure, and make the same the horizontal position of a control point on either side.
A preview pane is displayed as follows. You can find what the cylinder upper part closed.
Let's also close the bottom of a cylinder.
Select Mirror 04-GG from 00-G3 on the Edit menu.
From a preview pane, since a mirror is the face constituted by the line of green and red, click the XY button of the displayed dialog.
A preview pane is displayed as shown in the following figure. The upper and lower sides of the cylinder closed.
Select Maximize on the Edit menu and maximize the object.
A preview pane is displayed as follows.
Use of this form is likely to be possible besides the broken wall. I may save this object by an OBJ file format, and may use it independently. A part of neighborhood of this consists of black lines. If it arranges so that all the neighborhoods may consist of lines of blue or red, it will become stronger to LOD.
Click the YZ button which is in the lower left of an edit pane as shown in the following figure.
Select Edit Line on the View menu.
Click the Reverse button of the displayed dialog, check 00 of Rows, and check all the Lines.
Select Load Background on the View menu, and read the prepared background image.
The edit display is displayed as follows.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
Select the control point of the area shown in the red of the following figure.
Drag and crush the white square arranged in the center after range selection as shown in the following figure.
A preview pane is displayed as follows.
If the control point which you select is reduced, the distortion of the mesh of the object will decrease.
Let's check Setup before saving.
Select Setup on the File menu.
Set TGA Save Size as 64x64 in the displayed dialog.
And let's check the following items.
If you check Auto Rename, overwrite of a sculpt-map file is prevented.
Let's save a sculpt-map file in TGA File form.
Select Save on the File menu.
Select TGA File of SaveDialog and save a file.
Let's upload a sculpt-map file to the in-world.
When you upload a sculpt-map file, be sure to choose Upload Image on the File menu.
It costs 10L$ to upload one Sculpt-Map file.
Let's upload a sculpt-map file.
Check by preview. Check Use lossless compression.
Because Stitching type is displayed by Sphere, I cannot express yellow area as a preview correctly.
Set Building Block Type of an object to Sculpted, and set Stitching type as Cylinder.
Please stretch the object and change into a suitable form.
The broken wall was completed.
Original text: http://kanaenet.blogspot.com/2010/02/blog-post_15.html
This article is automatically translated by the computer interpreter.
Please notify me of any mistakes in translation.