9/17/2009

TUTORIAL T07 Make a Cream

Let's make the following cream.

Let's make the left-hand side of the upper figure. And let's bend the tip of that.

Let's make cream from the following steps.
1) Make the form of a section in ROKURO mode.
2) Make the hollow of the side of cream in TOKOROTEN mode.
3) Twist a lower part from a center in ROKURO mode.
4) Bend a tip in MAGE mode.

Let's make cream.
Select Sphere-32x32 on the File menu.

I prepared the following images as a background image of the side of cream.

Read into a background by Load Background on the View menu.

Because the area of an upper edge is bent later, please arrange a control point at a short interval.
Because a lower end is not visible, please arrange a control point at a long interval.
Because central area is twisted later, please arrange a control point at equal intervals as much as possible.

Arrange as follows the control point which becomes a key.

Arrange at equal intervals in the group unit surrounded by the red line.
Select a group, right-click an edit pane and select Equal Intervals on a pop up menu.
The shortcut of a keyboard is CTRL+D.

Then, a control point is arranged as shown in the following figures.

Arrange a control point along the boundary of a background image.
Then, a preview pane is displayed as follows.

Let's make the hollow of the side of cream in TOKOROTEN mode.
I prepared the following images as a background image of the upper surface of cream.

Click a TOKOROTEN tab, choose Load Background on the View menu, and read the upper image.

Then, an edit pane is displayed as follows. In order to display the biggest section, click the ">" button at the lower left of an edit pane several times.

* The background can read a background image for every edit mode. The TSUCHI mode can read three background images for every direction to see.

Then, an edit pane is displayed as follows.

Select Symmetry-4 Rotation on the View menu.

If you move the control shown by the red arrow when this function is selected, the control point shown by the orange arrow will be rearranged automatically.

As shown in the following figures, rearrange a middle control point.

Please make the angle of cream round. If you move the control point of a red arrow, the control point of orange area will be rearranged automatically.

The hollow of the side of cream was made now.

Let's twist cream.

The angle to twist can be changed by Twist Degree in the Setup dialog on the File menu. Set it as 30 degrees this time.

Press the OK button and close the dialog.

Select ROKURO tab, and as shown in the following figures, select the part under cream.

Right-click an edit pane and select Twist+ on the pop up menu.

Repeat the work which adds one control point at a time from the bottom, selects it, and twists it about the part enclosed with the red line of the upper figure.

The part twisted and the part which is not so are connected smoothly.

As shown in the following figures, if you look at a preview pane from a top, it turns out that you are connected smoothly.

Because it is cream, let's somewhat smooth the surface.

Let's use Smooth on the Edit menu.

The grade of Smooth can be changed by Smooth Radius in the Setup dialog on the File menu. It is set to 0.55.

Press CTRL+A of a keyboard with ROKURO mode and select all the control points.
A preview is displayed as follows. Please do not select by range specification.

And please right-click an edit display and select Smooth on the pop up menu. Then, the whole becomes smooth.

Let's bend the tip of cream.

Select a MAGE tab. Then, it becomes the following edit displays. Let's bend like the red line.

The edit pane of MEGE is displayed in this way, because the object is twisted.
Select a part to bend and rotate it. Move the selection range and adjust a position.

Reducing the part to select, repeat this work and perform it as follows.

Then, a preview pane is displayed as follows.

Maximize it by Maximize on the Edit menu.

Save by Save on the File menu.
I recommend you to attach “_SP” to the last of a file name so that it may turn out that it is a sculpted prim.

Let's upload a sculpt-map file to the in-world.

When you upload a sculpt-map file, be sure to choose Upload Image on the File menu.
It costs 10L$ to upload one Sculpt-Map file.

And check by preview and check Use lossless compression.

Apply a sculpt-map file to an object.

Then, it is displayed as follows. Adjust an aspect ratio.

You can see cream twisted cleanly.

Original text: http://kanaenet.blogspot.com/2009/03/blog-post_03.html

This article is automatically translated by the computer interpreter.

Please notify me of any mistakes in translation.



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