6/26/2009

TUTORIAL T10 Make a fork.

Let's make the fork of tableware.

I took the photograph which looked at the fork from width, and the photograph seen from the top, and made the image of the following background images.
The background image is resized by 256x256 so that it may be easy to use by TATARA.


The image which looked at the fork from the side


The image which looked at the fork from the upper

Let's make a fork in the following procedures using these two images.
1) Choose Cylinder by New on the File menu.
2) Edit the side of a fork in TOKOROTEN mode.
3) Edit the form seen from the top in TSUCHI mode.
4) Carry out the mirror of the half of a fork by Mirror.
5) Maximize it.

Choose 32x32 of Cylinder by New on the File menu.

Click TOKOROTEN tab.

Choose Load Background on the View menu and display the image which looked at the fork from width.
  

It is displayed as follows.

Choose Middle by Level of Detail on the View menu.
If it carries out like this, when a square control point is moved, a round control point will be rearranged automatically.

Arrange an up-and-down control point perpendicularly, and collect and arrange a control point at the place at which it turns.

Choose an up-and-down control point, express a pop up menu as a right-click, and choose Vertical Align. An up-and-down control point is located perpendicularly.

The round gray control points are not rearranged at this time.

Please arrange as follows.


The preview is as follows.


Choose the TSUCHI tab and click the XZ button in the lower left of the edit display.

An upper half and a lower half are symmetrical. So, carry out the mirror of them to the lower half surrounded black after editing only an upper half.

The sleeve for closing an edge is made. Choose the portion surrounded in the red of the following images, and flat them.

It is as follows.

Load Background on the View menu is chosen and the background image which looked at the fork from the top is read.
 

Choose the control point surrounded by the red line like the following images, and unite with the size of a handle.

Don’t move the control points horizontally. Please move them perpendicularly.

Choose the control point surrounded by the red line like the following images, and adjust the neck of a fork.

Pressing the CTRL key, drag an upper left control point and transform the selection range. Please check a mouse cursor.
Change as follows.

Expand the point of a fork as follows in the same procedure.

After expansion is as follows.

Pressing the CTRL key so that the tip of a fork may overlap with a background image, drag an upper left control point and transform the selection range.

Change as follows.

Choose two control points shown with red circles, and move to the tip of an arrow.

It is as follows if it moves.

Choose two control points shown with red circles, and move to the tip of an arrow.

It is as follows.

Then, the preview is as follows.

You see a yellow portion not bent correctly.

Since the tip of a fork is bendable on the screen edited now, the XY button at the lower left of an edit display is clicked, and the display direction is changed. And make "range specification" selection of the two control points shown with red circles, and move to the position of an arrow. Choose pressing the SHIFT key and add a control point.

Then, it is as follows.

Let's check by preview.

But, you see a yellow portion have not closed.

Let’s edit only a marginal line.

Choose Edit Line on the View menu.

Then, the following dialogs are displayed. The line of a lengthwise direction and a transverse direction can be chosen. Click the Reverse button and remove all the checks.

Next, check 00 of Rows. Click the OK button and close a dialog.

Then, only a marginal control point is displayed as follows and it can edit.
Choose two control points shown with red circles.

Choose Magnet from the pop up menu which right-clicks an edit display and is displayed.

Then, an edge adheres as follows.

However, as the thick red line showed, a gray control point is not rearranged.
Therefore, please edit this about all the up-and-down pairs.

It is as follows if it edits about the pair of all the upper and lower sides.

Check that set Level of Detail on the View menu as Near, and the edge has adhered also by Near.

The preview as follows.

The upper half was completed now.
Choose Mirror 08-GG From 00-G7 on the Edit menu.

You get to know that the specular surface consists of previews by red and a green line.

So, click the XY button in the dialog displayed.

You confirm that the upper and lower sides are symmetrical.

Maximize on the Edit menu is chosen and use the greatest space that a sculpted prim can use.

Let's choose Setup on the File menu and check a preservation setup, before saving a file.
Set TGA Save Size as 64x64. Check Copy Protection by transparent.
Check “by the coodinate sysytem of Second Life”. And click the OK button.
 

Choose Save on the File menu and save a file. 

Let's upload to the in-world.
When you upload a sculpt-map file, please be sure to use Upload Image on the File menu.
It costs 10L$ to upload one Sculpt-Map file.

And check by preview and check Use lossless compression.

Though the yellow portion is a film, it is because the Sititing type of a preview is Sphere.

Apply the uploaded texture prim and set the Sititing type to Cylinder.

Please setup adjust an aspect ratio.

A fork was completed.

Original text: http://rokuro.slmame.com/c53010.html

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